Smoother animation ≠ Better animation [4K 60FPS] 

Ko‘rishlar soni 5 mln
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HUGE thanks to Doggybag, Dangrips, Hyojin, and Villa for help with the animation.
Thanks to Shina for the Appeal painting also
Trigger warning for loud sounds towards the end of the vid.
This was entirely edited, and was supposed to be exported, in 48fps, not 50. Funny thing is, Premiere simply doesn't allow custom frame rates in its export window, despite supporting it as a sequence setting. I could have exported the Premiere file into After Effects and added the sequence to the render cue, but I couldn't because AE threw me an error every time I tried. That, combined with the legitimately unbelievable amount of bugs and errors and crashes left me feeling so exhausted and numb that I ultimately decided it was worth sacrificing one 25th of a second's worth of timing here and there. If you catch any editing errors, that'd be why. Oh well!!
Don't buy Adobe products.
I'm on Patreon and Twitter also;
00:00 - Intro
1:27 - Laying the Groundwork
4:32 - Ad break
5:55 - Timing and Easing
9:52 - Smear Frames But Worse™
11:11 - Wrong Tool for the Wrong Job
13:58 - Outro
Animation used (in order of appearance):
Tom and Jerry
Pixel Art (various)
Cat walk (www.reddit.com/r/animation/comments/b0nkqs/cat_walk_cycle_done_for_college/)
Cowboy Bebop
Persona 4
300FPS Bowser in cat suit
Spirit (Roughs by James Baxter)
Devilman Crybaby
A Cat in Paris
Wire by Worthikids
DBZ Fighterz
Daffodil 3 by Smallbu
Moonlight Fox by Smallbu
JoJo Part 5
Cafouillage by Tom Law
Planet Panic
TMNT 'Don VS Ralph'
Klaus (Lineart by James Baxter)
El Dorado
1Samurai Jack Season 5
Dead Leaves
Keep Your Hands off Eizouken
Meet Arnold (Cacani Demo)
'Float' by Pixar
Music used (in order of appearance):
Les Cafes De Paris - Joe E Lee
Apple Kid's Theme - Earthbound
Let the Game Begin! - SiIvaGunner
Noisy Notebook D - Snipperclips
Stage Clear - Wii Play Motion
Good Evening Bossa - Riverworn
Buy Something, Will Ya!? - Earthbound
Stamp Mode - Snipperclips
Apotos (Night) - Sonic Unleashed
Quilty Court - Kirby's Extra Epic Yarn
Just One More Night With You - Thiago
5PM - Animal Crossing New Leaf
Trophy Gallery - Super Smash Bros. Brawl
All the Patrons who helped fund this video:
Curtis Gerstner
Ferdinand Remenec
Best Boy Kevin
Dayanara Serges
Robert Murray
Louden Doney
Iain Brown
James Queen
Michael Incavo
Mr. Monocle
Ack mack
Joseph Young
Jelisaveta Milivojevic
Cas Harper
Andrew Nieto
Lauren Klingele
Connor Travis-Hunter
Gary Spinrad
Giovanni Lupo
Emil Harmsen
Jamichael Folson
Juan Meave
Mark D Davis
Magnus Bjerke Vik
Ty Shetler
Willis Scothorn
Matthew Lyn
Kyle Julian Van Epps
Sam Cotter
Big Doofy
Yami Shaggy
Luke Spicer
Jesús Flores
David Velez
Dan Zynski
Geoff Porter
Chili Completionist
Ameer Flippin
Jason Cummiskey
Wilson Bestic
Christina Morley
Devin Strayhorn
Kendrick Soto
Shin Guardian
Drew DeVault
Yihéng Jiang
Alex Williams
TITO woods
Anthony Chrétien-Contreras
Allen Ryerson
Chris Botkin
Greg Baloney
Matthew Rothmann
Andrew Kisak
Endo Mills
Matt, flamin hot braindead.
Andrew Ross
Cale E
Jye Francis
Dinah Krone
A Tree
Comrade of Homotopia
Kenneth Sabian
Luke Shepherd
Daniel Dorfman
Devon Winrick
Danny DeVoid of Life
Danny Wolf
-Hero The Triggered Aussie-
Alexander Guerrera
Charles Kuzmech
Rachel Han
Christopher Stoll
Allison Easley
King Of Hats
Hikiko Kirk
Max Levinton
Jesse Bartels
Jean Machine
Benedikt Müller
Trevor harrington
Sorry Officer
Elysium Ervin
#60FPSAnimation #Interpolation #Sponsored




16-Apr, 2021



Yuklab olish:


Saqlab olish:

Mening pleylistlarim
Keyinroq ko‘rish
Fikrlar 100   
James Baxter
James Baxter 18 kun oldin
Fantastic rant, I love it! And you're absolutely right. I love how you underline the intent of the artist. Those who would seek to replace artists with machine learning and AI clearly don't understand what art is for. Replace stuff that people don't want to do, or can't do. But people get joy (and their livelihood) from creating art, and they want to do it. It's one of the things that make us human. I'm no Luddite, and I love using new tools to create my animation. But when it starts to encroach upon the fulfillment that I get from creating, then no thanks! You might argue that this is just interpolation and chill out. But my response to that is just wait, this is just getting started.
Aaron Watanabe
Aaron Watanabe 15 soat oldin
Floofy Wooflez
Floofy Wooflez 19 soat oldin
Kyle H
Kyle H 19 soat oldin
Cjfjjdhhdjjckgkgf-JAMES BAXTER?!
Strange Guy
Strange Guy 22 soat oldin
AI can easliy replace artists. The trick is: you don't need AI to get as good as human animators. In fact you don't need to change it at all... You just need to convince the masses that what AI produces is better. Simple as that. It worked for decades in music and art.
Krillbilly Kun oldin
wait is this the real actual james baxter holy fucking shit
I Marlon
I Marlon 20 daqiqa oldin
14:08 wow really smooth animation style, well done:) In all seriousness, yeah, these 60 frame conversions make me feel ill because you know it comes from a place of trying to transfer a narrow lexicon of specification and quality to a medium where the difference in frame rate is *part* of the artistic intent. I’m not saying they have never looked good, but they will never match the intentional use of higher frame rate as a means to convey certain motions, and they completely strip out the variations between them, making the art worse as a result. The example with the 48/12 stuttering illustrated that really well. If I ever go to a friend’s house, they’ll have ‘flow motion’ or whatever it’s called on their TV; it makes everything look like a soap opera, and it’s disgusting. I’ll say that I literally find it hard to watch, but they’ll call me a snob or say they prefer it ‘because it’s in 60fps’. Ugh. I don’t think it’s a battle we’re winning, but I’ll make sure to share this because it’s a good articulation of the sentiment.
guntherhess 30 daqiqa oldin
dimmkah 38 daqiqa oldin
I care about what looks more pleasing to my eyes and results in an overall more pleasing entertainment experience. Your complaints are absolutely valid on SOME works because some sources simply don't work well with frame interpolation but some sources undeniably benefit from it. Also, jerky choppy animation never looks good, ever. The animation in Into The Spiderverse looked fucking repulsive and was borderline unwatchable thanks to their pretentious choice of framerate.
Horacio Girod
Horacio Girod 38 daqiqa oldin
Well you got 5 mil anyways so congrats
Bradley Gamble
Bradley Gamble 44 daqiqa oldin
calm down
KV Productions
KV Productions 50 daqiqa oldin
Somebody needs to take this whole video and make it 60fps just to flex
PowerOfThePick Soat oldin
I didn’t mind the Mulan one, I don’t prefer it over the original, but I don’t mind it. The rest are awful
zoiuduu Soat oldin
man,,,, is so good to not noticing any difference at all, that means that i dont get angry like u guys for silly videos on internet,
EillonCross Soat oldin
"REMASTERED" in 60FPS does look trash a lot of the time. But, DO NOT sit here and act like 24 FPS looks good. Hell Spiderman hurt my eyes when I saw it in theaters. This isn't 1925. Animators should start realizing their animations in higher resolutions.
Vyacheslav Kravchuk
Somebody, take this video and interpolate it to 8k 1200 fps 😆 Of course I'm joking, he's got a point.
smsdamiracle Soat oldin
9:24 gawd damn i am laughing wayy too hard at this
DeAthWisH00123 Soat oldin
Someone render this whole video into a bot and make it 60fpAss
Barack Obama
Barack Obama 2 soat oldin
“It’s gamers” yeah we do have a habit of worshiping 60fps. Never got that, 30fps is not even bad. I’ve never had a single issue with a game being 30fps, but no people desperately need those frames. It’s mostly PC gamers, ‘cause y’know they can’t stand anything that doesn’t either light up pretty colours, or look like it’s crafted by god himself.
Cardinal Thunder
Cardinal Thunder 2 soat oldin
Well this explains why 60 FPS is has never mattered to me. I never felt the need to play youtube videos on HD, and they're almost always on double speed, so most of those those minute changes go past completely unnoticed.
dumbass with a gun
dumbass with a gun 2 soat oldin
i just realized that the effect the ai uses is just a glorified motion blur
Mike WaHouseKey
Mike WaHouseKey 2 soat oldin
I jumped so hard at the end cus I wasn't focusing and just heard a giant explosion
Irish pug Player
Irish pug Player 3 soat oldin
I can never see the difference unless it's side by side
DerpRaptor 3 soat oldin
Dangit, why does that jumpscare at the end *always* get me without fail?
Kyro 3 soat oldin
Thank you for making this video
NSA AGENT 3 soat oldin
I’m a gamer and obviously it is and I hate it you could animating by damn 6s and as long as it looks fine I don’t care
Rayline 3 soat oldin
I work in AI and this touched my soul. You...have no idea how many clueless idiots and actual *cons* there are in this field. Shove data in a neural network, don't think about the complexities of what you're doing, and the moment you get even halfway decent results, slam the hype button and shill it for all you're worth. It's intellectually dishonest and disrespectful and I *hate* it, every day. I don't know if it's insecurity or outright fraud but people sure seem reluctant to admit how limited their work is. Like...god, those smeared tweens. That's just basic "did you look at what your network is outputting with your *eyes*" stuff. You don't need to be an animator to see this! All this to say, yeah, you're right! And it's not just animation. The problem goes down into the very terms we use ("intelligence", "learning") and I don't know how to fix it, and not enough people seem to *care* to fix it, and it's a professional disgrace.
sorry mrgoogle
sorry mrgoogle 3 soat oldin
Matthe Robloxian
Matthe Robloxian 3 soat oldin
5:52 *this moment is what inspired people to animate*
Daddelbox 3 soat oldin
I may not be an animator, but I'm a graphite/coal artist. My style of choice I rustic and smudgy. I use thick lines and I love to experiment with lighting and shadows. It's basically like those pictures that look smeary and messy when you stay in front of them and you have to move a few steps back to see the full effect. And suddenly they look absolutely clean. Like you said, the brain fills in the gaps. If somebody would show me an App and say it can "clean up" my pictures, yes, I would feel personally offended. Criticism is always welcome, but that's just an insult.
Casper den Haan
Casper den Haan 3 soat oldin
oh no the gourmet steak
z2•* 3 soat oldin
bold statements about what computers CAN'T do in relation to humans has worked well so far
Vlados Johnson
Vlados Johnson 3 soat oldin
Face it noodle, it’s ok to be upset an ai doing your job much faster and better than you ever could. Love you as always
Ash Irrelevent
Ash Irrelevent 3 soat oldin
Noodle, thank you from my Balls, I used your Code for Manscapped and got 20% off my purchase:)
Zachary Ellis
Zachary Ellis 4 soat oldin
I feel embarrassed that I was one of those people who saw those “2D animation in 60fps” videos after watching this...and being a gamer. Great rant and video though!
Christian Protheroe
Christian Protheroe 4 soat oldin
This is just plain wrong around the AI bit. The AI is definitely improving: Its objective is for it to be able to guess frame 2 correctly given 1 and 3, then using the same network to predict frames 1.5 and 2.5. It will "magically" improve ad infinitum given more samples and may learn the rules as a means of prediction. The more popular approaches nowadays can be coached so yes, you could potentially coach it on some of the animation rules.
belziere 2 soat oldin
Yeah... While the guy has some good points, moslty about why you shouldn't use it, I find his righteous tone and elitist mindset to be counter productive. He doesn't know shit about ai (obviously) else he wouldn't have rambled on it and his blatant booger-throw at gamers is ridicule. Like, OF COURSE 60 or more FPS in a game will look better, real life has no framerate so the more you go into "infinite framerate" territory the more natural it will feel, I get why it wouldn't be so in animation (while the fact that he implies that it would be wrong no matter the project is obviously stupid) but with a good implementation, smoother animation is really nice to look at especially in action packed scenes. Also most low framerate animation looks terrible and feels painful to watch, no matter what the intention was, respect my eyes or fuck off (Refering to lower than cinematic framerate).
Dry Bones kisses and bites Bowser and the Minions
It's funny to see people come into the comments talk about how, "it doesn't matter just add more frames," without any prior animation knowledge. Like djsnshdbdbsjdbd can you be anymore tonedeaf?
Mahadev Vaghela
Mahadev Vaghela 4 soat oldin
*proceeds to "remaster" this video in 60fps*
Jay Quin
Jay Quin 4 soat oldin
0:32 this video blew up, now u almost got 5M views too!
ultranewt 4 soat oldin
I know somebody that really needs to see this
Semi Decent
Semi Decent 4 soat oldin
See, in certain cases the 60 fps looks okay enough to justify putting it through the slammer. But then you open a whole new can of worms, because like every single video with the 60fps animations didn’t even ask the original creator if they can do that. So they’re literally violating copyright >:(
Rekko 4 soat oldin
I think you mean casual gmers, but yeah i can see that being a thing, but regular people have small brains so they just see bigger numbers and they instantly think it's better. It happens all the time.
Harley Wright
Harley Wright 4 soat oldin
well first off why am I even going to post a comment with 33k people already doing that but sometimes it works for high octane scenes or scenes that are meant to be fast pace
Dry Bones kisses and bites Bowser and the Minions
Actually when it's much more fast paced animation, it requires less frames to get the motion and movement across! More frames are used with subtle smoother movement with limited frames used only for fast impacts and intense action.
Tyler 4 soat oldin
11:28 I disagree with this. This particular AI likely won't be able to learn the 12 principles and be able to accurately interpolate drawn images, but with enough data, an AI can learn a lot of human behavior a lot better than we'd expect. If we train it on data that represents the 12 principles, and make sure to use "style transfer" so the AI matches the style of the animation that it's adding frames to, the end result can end up being pretty accurate. Whether or not you find this in good taste is another question. Personally, I haven't found any of these HFR animations to be very compelling, because they're more just a proof of concept right now, but I wouldn't judge this process as any less of an art-form. If someone develops and tweaks an algorithm to interpolate, upscale, and de-interlace their favorite anime, I think they're valid in doing so, and it shouldn't be an insult to the original creators. You may think it looks bad, but it's still art. It's just in the early stages of development.
Zombie Killer
Zombie Killer 4 soat oldin
I genuinely don’t understand what you are mad about.
Dry Bones kisses and bites Bowser and the Minions
The fact that alot of people think that higher frame rates are the way to go in animation when in reality the idea flies in the face of basic rules and ideas without taking into consideration that its meant to be presented that way. Higher frame rates are performance based not animation based.
L4Vo5 4 soat oldin
At least AI blur is an improvement over the old "60fps" interpolation where it just blended the opacity of frames into eachother. That one wasn't even fun to complain about.
Corvax 5 soat oldin
holy shit I watched this right when it came out and didnt even realize it now has 5 million views what the fuck
Steven GD
Steven GD 5 soat oldin
Well henati in 60fps is good
sichka _
sichka _ 5 soat oldin
I'm feeling guilty for liking it at first lmao, it does look weird but i was thinking like "maybe it's just the drawbacks". Yea, great vid!
Magnificent Birb
Magnificent Birb 6 soat oldin
This video feels like a personified twitter mobster yelling at your face for having a different opinion
Dry Bones kisses and bites Bowser and the Minions
Or maybe it's an animator actually describing why this trend can be harmful to current and furtue animation? And that 60fps should absolutely not be the be all end all or even industry standard of animation.
SuperSonicFan 2020
SuperSonicFan 2020 6 soat oldin
60fps is kinda crappy
Maxxor B
Maxxor B 6 soat oldin
So we need a better AI
NordArt 1991
NordArt 1991 6 soat oldin
If it ain't broken, don't fix it!
ThelegendofWolf 6 soat oldin
I clicked this since I also think that the 60 FPS versions of animations look weird. Then I got a serious heart attack at the end of the video. Now I still think that 60 FPS versions of animations look weird Plus I am now full of adrenaline
Cardinal Ham'N'Eggs
Cardinal Ham'N'Eggs 6 soat oldin
If someone uses AI to remaster this video… I have no idea what to think.
Máté B
Máté B 6 soat oldin
Just wait for the AI that can interpret limbs and animate the same character in any popular animation style.
Semi Decent
Semi Decent 4 soat oldin
we all wish that ai existed lmao
Luks 6 soat oldin
could you be more pretentious? people are just curious about how it would look like, and mostly are doing it because the tech is interesting
belziere 2 soat oldin
Yeah, that's what i felt watching this video... He's being an ass thinking he's 100% in the right and being self righteous for most of his talking point... While knowing jack shit about AI (he's an animator not a software engineer so this wouldn't be a problem if he didn't spit opinions and wrong shit as facts)
Dry Bones kisses and bites Bowser and the Minions
The tech is interesting! But the results are much to be desired, I think its in best interest to hear what an actual animator thinks about the subject itself.
AdionN 6 soat oldin
I think core point were missing about AI interpolation, that videos showed in video were made by AI trained not for correct thing. If you train a person for 3D animation, no wonder he will suck at making anime. Same here, if AI would have been trained for animation, taught rules from that book and actually trained to notice animations hidden magics, those points its missing would be added back. Yes, AI is a tool, and it can be AMAZING tool. I think spider man movie is great example, where selective frames speed shows you how it can be used in same shot. Now if AI could recognize it? If some parts become smooth as hell, background changes or something like that, and meanwhile important scenes would get different frame rate. It steals creativity? Correct trained AI would boost creativity amazingly, instead of focusing on technical things that requires grinding and countless hours you could focus on Ideas, story, character design, new unique approaches. Sorry for a rant, but I just wanted to defend AI technology a bit, as it is unfair to say that AI 60 frames per second animation sucks, as it just done not correctly yet, it haven't learned it yet. And if there are rules how to make animations amazing at 24 frames, isn't there a chance that there could be rules at 60 frames as well? Just no-one looked at it yet, as it was super inefficient before, but now with correct AI it could be something else. By the way, I do agree with points made in this video, just at least one positive point still could be nice +D
נוי זכריה
נוי זכריה 7 soat oldin
it would probably look decent if it was trained on animation
Kueeny Kind
Kueeny Kind 7 soat oldin
idc i just think it looks better :)
Jake Mason
Jake Mason 7 soat oldin
I like this guy
Alexander Feldman
Alexander Feldman 7 soat oldin
You know what I hate more? When people upload movie clips where they've interpolated it to 60fps. It's rough if it's animated, but almost more noticeable when you have these weird smear frames with live action. Almost every marvel clip you can search up usually has the weird warping that comes with it.
Jacob Friedman
Jacob Friedman 7 soat oldin
Subscribed :D
qwort 7 soat oldin
I animated a video on 48s
Diabolicu 7 soat oldin
fuck it i just want 60fps just make more frames manually then
Dry Bones kisses and bites Bowser and the Minions
"Wow cool framerate!!1!1!"
Alexander Schotborg
Alexander Schotborg 7 soat oldin
You have a point
DMoogle 7 soat oldin
Finally! I have no animation background so people don't listen to me when I say "higher frame rates" doesn't always mean "better animation". Now they can ignore me AND this video, too!
Jaimetud 7 soat oldin
Solid critique of a fad in video making I see as not being much more than a gimmick.
Akiraspin 7 soat oldin
To be fair, a steak is meant for eating. Sure, you can make it taste as good as heaven itself, but at the end of the day it is designed to be consumed, digested, and turned into shit. The moment the chef puts it on your plate, it's no longer his. You paid to eat the steak. Not to look at it, nor "enjoy it as the chef intended." It's yours. To do with as you please. You can walk into a 5 Star Restaurant, buy the most expensive steak, and immediately ask for a check, and walk outside and give it to a mangy dog. And there is nothing illegal, disrespectful, or otherwise devious or malicious about that. If the chef is offended, maybe he should go to culinary decoration class and become a food stylist. Art like movies, television, theater, video games, paintings, music etc. is a lot different, you are purchasing the privilege of enjoying the content therein, you don't actually own the product itself.
omar El
omar El 7 soat oldin
You got your 5 M views
MetalHatBonnie [M.H.B]
Well- I can't say anything since I'm a 3D animator, but we like framerate. NOT just gamers.
Mr.Pickled Penaut
Mr.Pickled Penaut 8 soat oldin
I am a gamer, and in defense I enjoy better frame rates...when they were intended to be In that frame rate
Qinn 8 soat oldin
𝙸 𝚞𝚜𝚎 𝚝𝚑𝚎𝚖 𝚏𝚘𝚛 𝚎𝚍𝚒𝚝𝚜 𝚕𝚖𝚊𝚘
Megamario369 8 soat oldin
Damn, reminds me of woke twitter.
Damian Freeman
Damian Freeman 8 soat oldin
I hate high framerates. Even in live action. It always feels too smooth and I can't stand it. I think it's called The Soap Opera Effect.
Zenwolf 8 soat oldin
Nicely argued, but... jerky animation has always annoyed me, distractingly so. Yet overly smooth is unrealistic too. There has to be something in between.
LuckyFandango 8 soat oldin
Even as a mostly still aspiring 3D character animator, this speaks to me. Doing the tiny detail and stuff like fingers, specific tween frames, adding bounce to the motion or fake physics so to speak often are my favourite part because they do so much for the shot. It was interesting for example how when working on something with motion styled in the sense like the title "Furi" where motions were very sharp and almost immediate pose to pose for the stylisation, those tiny tweening frames, no matter how few of them there were, became so much more important. With those made automatically (Y'know, the majority of tweening frames in 3D) you get armatures collapsing on themselves, weird oriations of characters and bones, and just a single frame of that shit ruins a motion. Main reason why I like doing pure keyframed animation for 3D over using Dope Sheets or Key Interpolations for smoothing motions or guiding angles and curves comes from this sort of stuff. Sure, it takes time, but it will always give a better result than making an AI do it. This can be said for both personal projects, or major corporations who cut corners from budgets. That comment about gamers reminds me of a time I was on a shitty old cpu, bareily running something. Someone in the team starts bantering about his frames dropping and they're discussing their usual ranges (Like 250-300 kinda numbers) and I just pipe up with "Meanwhile I'm here barely scraping 42 and I'm happy!". They were alright folk who got a pretty good kick out of that.
Samuel Nguyen
Samuel Nguyen 9 soat oldin
But what about speeding videos to 2x
Zero Fighter
Zero Fighter 9 soat oldin
So basically, if I'm understanding this correctly... 60 FPS 4K in interactive video games = Good 60 FPS 4K in non-interactive visual media = Not Good
dendord 9 soat oldin
Uhm, no you are misunderstanding it. 4K 60FPS animation is good when.. it was created that way. By the animator. Not someone smearing butter between the frames- did you watch the video??
Fweefwee6 9 soat oldin
Local talent finds out public has shit taste wow
Stoned 9 soat oldin
J.C Staff really need to read the animator's bible
Blueberry_52 10 soat oldin
lol this video also has 5 mil views
spocite 10 soat oldin
those dimwits have a strange definition of the word “remaster”
Benji Gardner
Benji Gardner 10 soat oldin
I get headaches from watching anything 30fps or below for more than 15 mins. Feels like everything is teleporting. I’ve never used these as things to increase fps cause I don’t watch anime or cartoons but I certainly would use them if I were to watch cartoons
Benji Gardner
Benji Gardner 10 soat oldin
Nvm after that demonstration where u showed the double thing and how it just made it a stuttery mess has changed my mind. I won’t be watching cartoons period
34125867 10 soat oldin
What a pointless video. You're not stating the difference of higher fps animations. You're making a salty rant about machine learning tools not having any "soul" or creativity -- which is correct, but you're straight up lying about some of the points here, such as using tweening in 6:00 for *both* examples, but making DAIN look like it could've animated the movement for you (while you were just tweening between two keyframes), eventhough you're praising tweening later. DAIN as a tool had zero impact on that example and the only reason why you've shoehorned that in is to make all consecutive points. It's disingenuous, and sad, that you feel like you have to defend your artistic ability like this.
D4D3fault _
D4D3fault _ 10 soat oldin
yes it is save you money 5:45
Trickster 11 soat oldin
Man Why tf would I care about framerate in animation, Which gamer is so fucking stupid to apply framerate rules for games to animation, like we literally boost frames to see more and act quicker coz we get more visual info, i dont want my anime fight to look like spaghetti coz OoOoOoOoHhHhHh 60 FrAmEs. NO.
WolfyAlamu F.A.E
WolfyAlamu F.A.E 9 soat oldin
Probably the idiots that think that framerate and graphics are what make games play good
Lemon Ferret
Lemon Ferret 11 soat oldin
I totally agree, but I think the steak was a bad example, we go to restaurants to enjoy the food, that is the purpose of restaurants, if you enjoy steak with ketchup, then go for it, it enhances your experience, with movies, the higher framerate, if not integrated by the creator/creators, then it wont work well in animations, of course until AI becomes better (and it will, the whole point of AI is to improve upon itself)
Lyr Le Snizard
Lyr Le Snizard 11 soat oldin
When I first saw the AI 60 fps thing I thought "Huh, that's neat" but the more I saw the more I realised how much life it drains from the animation. There's this one animator I watch called Aimkid and her animations are some of the best and most fluid as well as entertaining animations ever, but I saw one of those 60fps videos of one of her animations and all the life, whimsy, and impact from the movement was gone. It really sucks
EyeonFGC Gaming
EyeonFGC Gaming 11 soat oldin
Cause people who aren't animators don't even know to look for that. Just by looking at it things can only ever look smoother to someone like me who doesn't know the differences in animation and all the reasons for the different decisions made. I can respect everything your saying but I wouldn't even know that it looks bad until you slowed it down to show us. Lol.
Nathan Turner
Nathan Turner 11 soat oldin
Hello noodle, I just wanted to say. I love your content. It’s so unique when compared to the rest of the garbage content on this platform and I find it really easy to connect with your type of humour. Keep it up man. You deserve all the attention you’re gonna get.
Sl_Floryan 11 soat oldin
I have never watched any video (other than maybe tutorials) more than once. Except for this one, I watched it like 5 times by now and I really dunno why ':)
CJ 12 soat oldin
You’re arguing about bad technology... technology gets better with time
سيمون-Simon 12 soat oldin
Perfect video for perfect channel name ... I love noodle
MirageOwl 12 soat oldin
idk man people who love mediocrity are always being rewarded and people who don't are just deleted from existence by poor living conditions and societal judgment. so yea I think AI will take over your, mine and all of our jobs pretty soon and people who care won't be heard of in a couple years
Joshua Galvao
Joshua Galvao 13 soat oldin
Im so glad this was said not an animator but thought this trend looked bad
Charlie_Gacha 13 soat oldin
9:45 those covers for the usernames looking real sus there e.e
C-M C 13 soat oldin
the stone drag sound effect in the Timing and Easing explanation @ 6:20 absolutely killed me
dadude1425 13 soat oldin
Wait... Who's Dain? Lol
Lolly 13 soat oldin
just casually enjoying the video when suddenly heart attack. My heart is fucking pounding and I think I'm gonna hurl. But yes, interpolation ai bs bad
Nice Person
Nice Person 13 soat oldin
This guy didn't even research what ai interpolation is doing before spending all his time making a video about it, it isn't 'dumb connect the dots', or atleast the good ai isnt, or what ai interpolation is striving towards. I can't believe this vid has so many views, lowest common denominator I guess.
LoliLicker 12 soat oldin
"This guy didn't even research what ai interpolation is" This guy didn't even watch the full video
Salvador Verges
Salvador Verges 12 soat oldin
You haven,t watched the video. He said that there are good interpolations ai, and that the ones they use on the trend qre bad ones
Nikku4211 14 soat oldin
I agree the author's intent matters when it comes to animation. I don't like computer interpolation in animation even if the animator is in control, because while they can tweak it and make it a bit more to their liking, it still doesn't have the same feel as classic frame-by-frame animation where every frame is drawn by hand. And yes, I have seen shows like FIM and many other computer-interpolated graphics shows when I was young, I literally grew up in the 2000s when this was very common, and I now don't like this, though at least it's not as bad as AI interpolation.
Ryce Gabriel Major
Ryce Gabriel Major 14 soat oldin
im just so confused why they're so popular, like, wheres the difference????
D !
D ! 15 soat oldin
60 fps in animation is like auto tune in music
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